ReplayTimer Constructor
Namespace: Gemstone.PhasorProtocolsAssembly: Gemstone.PhasorProtocols (in Gemstone.PhasorProtocols.dll) Version: 1.0.187 -- Release Build+c9c1088b6e2a65c4a6e6b8eccc6dcbe1c00bd580
public ReplayTimer(
int definedFrameRate,
TimeSpan catchUpWindow = default
)
Public Sub New (
definedFrameRate As Integer,
Optional catchUpWindow As TimeSpan = Nothing
)
Gemstone.PhasorProtocols.ReplayTimer = function(definedFrameRate, catchUpWindow);
Parameters
- definedFrameRate Int32
- The defined frame rate in frames per second.
- catchUpWindow TimeSpan (Optional)
-
Maximum time the timer can fall behind its absolute cadence and still catch up by releasing
late frames without waiting. Defaults to Zero, i.e., any lateness resets
the cadence and no catch-up frames are released.