MultiProtocolFrameParserHighFrameRateReplayCatchUpWindow Field

Specifies how far file replay pacing can fall behind and still catch up when the DefinedFrameRate exceeds 1,000 frames per second.

Definition

Namespace: Gemstone.PhasorProtocols
Assembly: Gemstone.PhasorProtocols (in Gemstone.PhasorProtocols.dll) Version: 1.0.188 -- Release Build+ec002b8b48825173d2bc841c82bc229f7f02dccd
public static readonly TimeSpan HighFrameRateReplayCatchUpWindow

Field Value

TimeSpan

Remarks

At sub-millisecond frame periods ordinary scheduler jitter regularly makes a frame late. Catching up keeps replay throughput at the defined frame rate so counter-based simulated timestamps stay near real time.

See Also