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ReplayTimerWaitNext Method

Blocks until the next scheduled frame rate interval.

Namespace: GSF.PhasorProtocols
Assembly: GSF.PhasorProtocols (in GSF.PhasorProtocols.dll) Version: 2.4.282-beta
Syntax
public void WaitNext()
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Remarks
The deadline advances by exactly one period from the current deadline (absolute cadence) to keep inter-frame intervals consistent. If the deadline has already fallen behind by more than one full period, it resets to "now + period" to prevent a burst of catch-up frames.
See Also