|   | ServerBaseIsClientConnected Method | 
        
        
            Determines whether the given client is currently connected to the server.
            
        
        Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.257-beta
 Syntax
Syntaxpublic bool IsClientConnected(
	Guid clientID
)
Public Function IsClientConnected ( 
	clientID As Guid
) As Boolean
public:
bool IsClientConnected(
	Guid clientID
)
member IsClientConnected : 
        clientID : Guid -> bool function IsClientConnected(clientID);
Parameters
- clientID  Guid
- The ID of the client.
Return Value
BooleanTrue if the client is connected; false otherwise.
 See Also
See Also