|   | ServerBaseMulticast(Object) Method | 
        
        
            Sends data to all of the connected clients synchronously.
            
        
        Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.257-beta
 Syntax
Syntaxpublic virtual void Multicast(
	Object serializableObject
)
Public Overridable Sub Multicast ( 
	serializableObject As Object
)
public:
virtual void Multicast(
	Object^ serializableObject
)
abstract Multicast : 
        serializableObject : Object -> unit 
override Multicast : 
        serializableObject : Object -> unit function Multicast(serializableObject);
Parameters
- serializableObject  Object
- The serializable object that is to be sent.
 See Also
See Also