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ServerBaseSendToAsync(Guid, Object) Method
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Note: This API is now obsolete.
Sends data to the specified client asynchronously.
Namespace: GSF.CommunicationAssembly: GSF.Communication (in GSF.Communication.dll) Version: 2.4.311-beta
Syntax[ObsoleteAttribute("This method uses BinaryFormatter for serialization, leaving the consumer vulnerable during deserialization!")]
public virtual WaitHandle SendToAsync(
Guid clientID,
Object serializableObject
)<ObsoleteAttribute("This method uses BinaryFormatter for serialization, leaving the consumer vulnerable during deserialization!")>
Public Overridable Function SendToAsync (
clientID As Guid,
serializableObject As Object
) As WaitHandlepublic:
[ObsoleteAttribute(L"This method uses BinaryFormatter for serialization, leaving the consumer vulnerable during deserialization!")]
virtual WaitHandle^ SendToAsync(
Guid clientID,
Object^ serializableObject
)
[<ObsoleteAttribute("This method uses BinaryFormatter for serialization, leaving the consumer vulnerable during deserialization!")>]
abstract SendToAsync :
clientID : Guid *
serializableObject : Object -> WaitHandle
[<ObsoleteAttribute("This method uses BinaryFormatter for serialization, leaving the consumer vulnerable during deserialization!")>]
override SendToAsync :
clientID : Guid *
serializableObject : Object -> WaitHandle function SendToAsync(clientID, serializableObject);
View SourceParameters
- clientID Guid
- ID of the client to which the data is to be sent.
- serializableObject Object
- The serializable object that is to be sent.
Return Value
WaitHandleWaitHandle for the asynchronous operation.
See Also