|   | IServer Interface | 
 Syntax
Syntaxpublic interface IServer : ISupportLifecycle, IDisposable, IProvideStatus
The IServer type exposes the following members.
 Properties
Properties| Name | Description | |
|---|---|---|
|  | ClientIDs | Gets the IDs of clients connected to the server. | 
|  | ConfigurationString | Gets or sets the data required by the server to initialize. | 
|  | CurrentState | Gets the current ServerState. | 
|  | Enabled | Gets or sets a boolean value that indicates whether the object is enabled. (Inherited from ISupportLifecycle) | 
|  | IsDisposed | Gets a flag that indicates whether the object has been disposed. (Inherited from ISupportLifecycle) | 
|  | MaxClientConnections | Gets or sets the maximum number of clients that can connect to the server. | 
|  | Name | Gets the name of the object providing status information. (Inherited from IProvideStatus) | 
|  | ReceiveBufferSize | Gets or sets the size of the buffer used by the server for receiving data from the clients. | 
|  | RunTime | Gets the Time for which the server has been running. | 
|  | SendBufferSize | Gets or sets the size of the buffer used by the client for receiving data from the server. | 
|  | ServerID | Gets the server's ID. | 
|  | Status | Gets the current status details about object providing status information. (Inherited from IProvideStatus) | 
|  | TextEncoding | Gets or sets the Encoding to be used for the text sent to the connected clients. | 
|  | TransportProtocol | Gets the TransportProtocol used by the server for the transportation of data with the clients. | 
 Methods
Methods| Name | Description | |
|---|---|---|
|  | DisconnectAll | Disconnects all of the connected clients. | 
|  | DisconnectOne | Disconnects a connected client. | 
|  | Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from IDisposable) | 
|  | Initialize | Initializes the state of the object. (Inherited from ISupportLifecycle) | 
|  | Multicast | Sends data to all of the connected clients synchronously. | 
|  | MulticastAsync | Sends data to all of the connected clients asynchronously. | 
|  | Read | Reads a number of bytes from the current received data buffer and writes those bytes into a byte array at the specified offset. | 
|  | SendTo | Sends data to the specified client synchronously. | 
|  | SendToAsync | Sends data to the specified client asynchronously. | 
|  | Start | Starts the server. | 
|  | Stop | Stops the server. | 
 Events
Events| Name | Description | |
|---|---|---|
|  | ClientConnected | Occurs when a client connects to the server. | 
|  | ClientConnectingException | Occurs when an exception is encountered while a client is connecting. | 
|  | ClientDisconnected | Occurs when a client disconnects from the server. | 
|  | Disposed | Raised after the source object has been properly disposed. (Inherited from ISupportLifecycle) | 
|  | ReceiveClientData | Occurs when unprocessed data has been received from a client. | 
|  | ReceiveClientDataComplete | Occurs when data received from a client has been processed and is ready for consumption. | 
|  | ReceiveClientDataException | Occurs when an Exception is encountered when receiving data from a client. | 
|  | SendClientDataComplete | Occurs when data has been sent to a client. | 
|  | SendClientDataException | Occurs when an Exception is encountered when sending data to a client. | 
|  | SendClientDataStart | Occurs when data is being sent to a client. | 
|  | ServerStarted | Occurs when the server is started. | 
|  | ServerStopped | Occurs when the server is stopped. | 
|  | UnhandledUserException | Occurs when an Exception is encountered in a user-defined function via an event dispatch. | 
 See Also
See Also