Validation
|
The ValidationService type exposes the following members.
Name | Description | |
---|---|---|
ValidationService | Initializes a new instance of the ValidationService class. |
Name | Description | |
---|---|---|
AddValidation | Adds a new validation. | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) | |
GetHashCode | Serves as the default hash function. (Inherited from Object) | |
GetType | Gets the Type of the current instance. (Inherited from Object) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
ToString | Returns a string that represents the current object. (Inherited from Object) | |
Validate | Executes all validations. |
Name | Description | |
---|---|---|
GetEnumValueOrDefault |
Gets the enumeration constant for value, if defined in the enumeration, or a default value.
(Defined by EnumExtensions) | |
GetEnumValueOrDefaultT |
Gets the enumeration constant for this value, if defined in the enumeration, or a default value.
(Defined by EnumExtensions) |
using System; using System.Collections.Generic; using GSF.Validation; class Program { static void Main(string[] args) { // Dictionary where captured user input is saved. Dictionary<string, string> input = new Dictionary<string, string>(); // Validation service that will validate user input. ValidationService validation = new ValidationService(delegate(string source) { string value; if (input.TryGetValue(source, out value)) return input[source]; else return string.Empty; }); // Add validation rules to the validation service. validation.AddValidation("Name", new NonNullStringValidator()); validation.AddValidation("Email", new EmailAddressValidator()); // Capture user input. Console.Write("Enter name: "); input["Name"] = Console.ReadLine(); Console.Write("Enter email: "); input["Email"] = Console.ReadLine(); Console.WriteLine(""); // Validate user input. string errors; if (!validation.Validate(out errors)) Console.WriteLine(errors); else Console.WriteLine("No validation errors were found!"); Console.ReadLine(); } }